Originally posted by evildagmar:I wouldn't bother with quantum stockpiles for boulders unless the fortress is well into an advanced state of "filthus maximus" with clutter as far as the eye can see. Your stonemasons will also basically be rolling in passive EXP-gain because if they've got nothing better to do and there's rocks available, they'll go cut them into blocks. Blocks are twice the value of undressed stone when you build something with them, and by specifying which types of stone you'll avoid problems with someone having chopped up all the marble into blocks when you want to make a nice marble statue or some thrones or whatever. Those will mostly keep loose stone from cluttering up the place (looks messy and dwarves don't like that), and give you plenty of much-more-easily toted stone blocks to build things with. Go ahead and make 5-6 wooden bins, or enough bins to fill the stone stockpile, because stone blocks will stack neatly in the wooden bins.(You don't want them carving ores or more valuable stones into blocks without a good reason.) Just go ahead and set a repeating task for making a stone block for each "plain rock"-type of rock your dwarfs dig up.Likewise, assign a stockpile (this one can be smaller, but 5x5 is a good starting point) for just blocks of stone somewhere relatively near your stonemason workbench.Ensure there's a free wheelbarrow or two because stones are heavy and slow to tote. Plan on adding more workbenches over time. Definitely assign a stockpile that holds only stones that's about 5x5 or larger as near to your stonemason workbench as possible.Never assign a stockpile to hold stones or blocks unless you really, really mean it.Some helpful guidelines, because you're going to regularly be dealing with lots of boulders unless you decide to just build on the surface like a bunch of pathetic elves. I wouldn't bother with quantum stockpiles for boulders unless the fortress is well into an advanced state of "filthus maximus" with clutter as far as the eye can see.
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